Implementasi Pembelajaran Daring Menggunakan Media Kahoot di SMA Sungai Putih Kecamatan Tapung Kabupaten Kampar

Authors

  • Silvia Permatasari Universitas Riau
  • Tengku Hamid Darmawan Universitas Riau
  • Rendy Rendy Universitas Riau
  • Nabila Azzahra Universitas Riau
  • Lola Zulaika Universitas Riau
  • Ummi Asomah Universitas Riau
  • Yunita Feronika Br. Silaban Universitas Riau
  • M. Ashabil Yamin Universitas Riau
  • Sinta Putri Widarti Universitas Riau
  • Anisha Rahayu Universitas Riau
  • Dela Puspita Universitas Riau

DOI:

https://doi.org/10.55606/lencana.v1i1.915

Keywords:

Kahoots. online learning, Sungai Putih High School, Industrial Revolution 4.0, the Covid-19 pandemic

Abstract

The Industrial Revolution 4.0, which coincided with the presence of the Covid-19 pandemic, demanded that the world of education implement a different system. Classroom learning that involves students directly is now starting to switch to online learning. One of the learning media used is the Kahoot application. Interactive quizzes in this application can be implemented on an ongoing basis, including in face-to-face learning after the pandemic. Unfortunately, not all educational institutions know about the existence and benefits of this application. Sungai Putih High School, Kampar Regency, which is our service partner, is one of them. This dedication to introducing interactive learning through online media has had satisfactory results. From 38 respondents covering all classes and teachers at the high school, 100% of respondents felt interested in this learning and 96% of respondents agreed that learning evaluation using Kahoot was felt to be more effective than tests in general. For the continuity of implementation, the service team provided a Kahoot Usage Guide book which was designed directly by the service team.

References

Anonim. 2022. SMA SUNGAI PUTIH Kampar. URL: idalamat.com/alamat/28454/sma-sungai-putih-kampar. Diakses pada 15 September 2022 pukul 16.19 WIB.

Baety, Dwinda Nur & Munandar, Dadang Rahman. 2021. Analisis Efektifitas Pembelajaran Daring dalam Menghadapi Wabah Pandemi Covid-19. EDUKATIF: Jurnal Ilmu Pendidikan 3 (3). Hal. 880-989.

Putriani, Jesika Dwi & Hudaidah. 2021. Penerapan Pendidikan Indonesia di Era Revolusi Industri 4.0. EDUKATIF: Jurnal Ilmu Pendidikan 3 (3). Hal. 830-838.

Sholihah, Euis., dkk. 2022. Teknologi Media Pembelajaran Bahasa Arab. Al-Urwatul Wutsqo: Jurnal Ilmu Keislaman dan Pendidikan 3 (1). Hal. 33-42.

Sinaga, Icha Timart Diany, dkk., 2022. Pengaruh Media Pembelajaran Kahoot terhadap Motivasi Belajar Siswa SDN Nanga Bulik 6 Kabupaten Lamandau. Journal of Environtmentand Management 3 (1). Hal. 55-61.

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Published

2022-12-27

How to Cite

Silvia Permatasari, Tengku Hamid Darmawan, Rendy Rendy, Nabila Azzahra, Lola Zulaika, Ummi Asomah, … Dela Puspita. (2022). Implementasi Pembelajaran Daring Menggunakan Media Kahoot di SMA Sungai Putih Kecamatan Tapung Kabupaten Kampar. Lencana: Jurnal Inovasi Ilmu Pendidikan, 1(1), 274–279. https://doi.org/10.55606/lencana.v1i1.915

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