Penerapan User Experience pada Aplikasi Pendaftaran Online RSUD Umar Wirahadikusumah Sumedang
DOI:
https://doi.org/10.55606/jtmei.v4i1.4814Keywords:
Application, Online Registration, User ExperienceAbstract
This study aims to evaluate the user experience of the Online Registration application of Umar Wirahadikusumah Sumedang Hospital using the User Experience Questionnaire (UEQ) method. The evaluation was carried out on six aspects, namely attractiveness, clarity, efficiency, accuracy, stimulation and novelty, involving 30 application user respondents. The results showed that the Online Registration application of Umar Wirahadikusumah Sumedang Hospital received a Bad score on the Attractiveness aspect with a mean value of 0.42, the Clarity aspect received a Bad score with a mean value of 0.43, the Efficiency aspect received a Bad score with a mean value of 0.44, the Dependability aspect received a Bad score with a mean value of 0.48, the Stimulation aspect received a Bad score with a mean value of 0.35, and the Novelty aspect received a Below Average score with a mean value of 0.20. The results show that the application still needs to require improvements in various aspects to improve the quality of the user experience. Some recommendations that can be considered to provide better services include improving the interface that attracts user attention, simplifying the application flow, optimizing application performance so that it can be used efficiently, and adding some more innovative features.
Downloads
References
AlHafiidh, A., Agung, & Oktadini, N. R. (2023a). Analisis user experience (UX) pada aplikasi game Clash of Clans menggunakan metode User Experience Questionnaire (UEQ). Information System for Educators and Professionals: Journal of Information System, 8(2), 219. https://doi.org/10.51211/isbi.v8i2.2694
AlHafiidh, A., Agung, & Oktadini, N. R. (2023b). Analisis user experience (UX) pada aplikasi game Clash of Clans menggunakan metode User Experience Questionnaire (UEQ). Information System for Educators and Professionals: Journal of Information System, 8(2), 219. https://doi.org/10.51211/isbi.v8i2.2694
Ameniar, N. G., Prastawa, H., & Rosyada, Z. F. (2022). Evaluasi user experience menggunakan metode User Experience Questionnaire (UEQ) dan penerapan Kansei Engineering pada aplikasi Cinepolis Cinemas Indonesia. Industrial Engineering Online Journal, 11(4).
Ariwanta, I. P. Y. A., Gunawan, I. M. A. O., & Indrawan, G. (2024). Evaluasi user experience sistem informasi akademik pada website mahasiswa.pkkb.ac.id menggunakan User Experience Questionnaire (UEQ). Journal of Information System Research (JOSH), 5(2), 363–373.
Aulia, E. (2024). Analisis user experience aplikasi Twitter menggunakan metode User Experience Questionnaire (UEQ). Jurnal Teknik dan Science, 3(1), 31–39.
Faulina, N., Insani, T. H. N., & Ariani, T. (2024). Tingkat kepuasan pengguna pendaftaran online berbasis website pasien rawat jalan menggunakan metode EUCS di RS Nur Hidayah. Journal of Health Sciences Leksia (JHSL), 2(3), 10–19.
Fitriani, K., & Voutama, A. (2024). Perancangan UML sistem registrasi pasien pada rumah sakit Bekasi berbasis web. JATI (Jurnal Mahasiswa Teknik Informatika), 8(3), 2626–2633. https://doi.org/10.36040/jati.v8i3.9527
Masruroh, A. A., Juita, R., & Pangaribuan, B. (2023). Analisis kepuasan pengguna pada layanan aplikasi mobile Jaminan Kesehatan Nasional (JKN) menggunakan metode User Experience Questionnaire (UEQ). INFORMAL: Informatics Journal, 8(2), 143–155.
Muflihah, A., Nugraha, B., & Ridha, A. A. (2024). Perancangan user interface dan user experience aplikasi toko kue berbasis mobile menggunakan metode design thinking. JATI (Jurnal Mahasiswa Teknik Informatika), 8(4), 8049–8057.
Nurhadi, A., & Indrayuni, E. (2024). Penerapan User Experience Questionnaire (UEQ) pada pengukuran efektivitas aplikasi SatuSehat. JATI (Jurnal Mahasiswa Teknik Informatika), 8(6), 11796–11802.
Sabukunze, I. D., & Arakaza, A. (2021). User experience analysis on mobile application design using User Experience Questionnaire. Indonesian Journal of Information Systems, 4(1), 15–26.
Schrepp, M. (2023). User experience questionnaire handbook.
Silaban, S. D., & Pibriana, D. (2022). Penggunaan model UEQ untuk menganalisis kualitas pengalaman pengguna aplikasi Xaris di Gereja Methodist Indonesia. Jurnal Teknologi Sistem Informasi, 3(2), 229–242. https://doi.org/10.35957/jtsi.v3i2.3016
Solecha, K., Irnawati, O., & Arifin, Y. T. (2024). Evaluasi aplikasi penerimaan siswa baru (PENEBAR) TK. Anak Bangsa menggunakan User Experience Questionnaire (UEQ). Jurnal Infortech, 6(2), 113–118.
Wijaya, I. N. S. W., Santika, P. P., Iswara, I. B. A. I., & Arsana, I. N. A. (2021). Analisis dan evaluasi pengalaman pengguna PaTik Bali dengan metode User Experience Questionnaire (UEQ). Jurnal Teknologi Informasi dan Ilmu Komputer (JTIIK), 8(2), 217–226.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Jurnal Teknik Mesin, Industri, Elektro dan Informatika

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.