Pengembangan Game Survival Horor Unity 3D dengan Menerapkan AI pada NPC

Authors

  • Anang Habibi Universitas Islam Malang
  • Muhammad Ibnu Athoillah Universitas Islam Malang

DOI:

https://doi.org/10.55606/juprit.v4i1.3473

Keywords:

Artificial Intelligence, Psychology, Survival Horor

Abstract

The games industry in Indonesia continues to grow, but the contribution to game development is still low. This research aims to design a Survival Horror game that prioritizes an immersive gaming experience with elements of strategy, action and resource management. Inspired by Resident Evil and Silent Hill, this game utilizes a tense atmosphere and fear based on psychological studies, as explained by Norton & Gino (2014). With a focus on strategy and suspense, it is hoped that this game can provide an immersive gaming experience and contribute to the development of the local gaming industry.

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References

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Published

2025-02-09

How to Cite

Anang Habibi, & Muhammad Ibnu Athoillah. (2025). Pengembangan Game Survival Horor Unity 3D dengan Menerapkan AI pada NPC. Jurnal Penelitian Rumpun Ilmu Teknik, 4(1), 189–200. https://doi.org/10.55606/juprit.v4i1.3473